/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 * aion-unique is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-unique is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package system.handlers.quest.verteron;

import java.util.Collections;

import com.aionemu.gameserver.model.EmotionType;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.quest.QuestItems;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_USE_OBJECT;
import com.aionemu.gameserver.questEngine.QuestEngine;
import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;

/**
 * @author Lyahim, Rhys2002
 * 
 */
public class _1158VillageSealFound extends QuestHandler
{
	public static void main(String[] args)
	{
		QuestEngine.getInstance().addQuestHandler(new _1158VillageSealFound());
	}

	private final static int	questId	= 1158;

	public _1158VillageSealFound()
	{
		super(questId);
		qe.setNpcQuestData(798003).addOnQuestStart(questId);
		qe.setNpcQuestData(798003).addOnTalkEvent(questId);
		qe.setNpcQuestData(700003).addOnTalkEvent(questId);
		qe.setNpcQuestData(203128).addOnTalkEvent(questId);
	}

	@Override
	public boolean onDialogEvent(final QuestEnv env)
	{
		final Player player = env.getPlayer();
		final QuestState qs = player.getQuestStateList().getQuestState(questId);

		int targetId = env.getVisibleObject().getNpcId();

		if (qs == null || qs.getStatus() == QuestStatus.NONE)
		{
			if (targetId == 798003)
			{
				if (env.getDialogId() == 25)
					return sendQuestDialog(env, 1011);
				else
					return defaultQuestStartDialog(env);
			}
		}

		if (qs == null)
			return false;

		int var = qs.getQuestVarById(0);

		if (qs.getStatus() == QuestStatus.REWARD)
		{
			if (targetId == 203128)
			{
				if (env.getDialogId() == -1)
					return sendQuestDialog(env, 2375);
				else if (env.getDialogId() == 1009)
					return sendQuestDialog(env, 5);
				else
					return defaultQuestEndDialog(env);
			}
			return false;
		}
		else if (qs.getStatus() == QuestStatus.START)
		{
			if (targetId == 700003 && var == 0)
			{
				if (env.getDialogId() == 25)
					return sendQuestDialog(env, 1352);
				else if (env.getDialogId() == 10000)
				{
					qs.setQuestVarById(0, 1);
					qs.setStatus(QuestStatus.REWARD);
					updateQuestStatus(player, qs);
					Item.addItems(player, Collections.singletonList(new QuestItems(182200502, 1)));
					PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
					return true;
				}
				else if (env.getDialogId() == 1353)
				{
					final int targetObjectId = env.getVisibleObject().getObjectId();
					PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(0, 0));
					PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), targetObjectId, 3000, 1));
					PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.NEUTRALMODE2, 0, targetObjectId), true);
					ThreadPoolManager.getInstance().schedule(new Runnable()
					{
						@Override
						public void run()
						{
							PacketSendUtility.sendPacket(player, new SM_USE_OBJECT(player.getObjectId(), targetObjectId, 3000, 0));
							PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, EmotionType.START_LOOT, 0, targetObjectId), true);
							sendQuestDialog(env, 1353);
							return;
						}
					}, 3000);
				}
			}
		}
		return false;
	}
}
